                           Digital Integration's

                                  [Hind]

                       Patch release: 23 March 1998
                             Win95 3Dfx version


 Notes:

    * This 3Dfx Patch will integrate with all language versions of Hind.
      It makes use of the localization system developed for F-16 v1.3
      which allows you to specify the language you wish to use.
      [Localization instructions are near the end of this file]

    * This patch has currently been tested with versions 1.1 and above
      of Hind (includes patch releases, 'Twinpack' & 'Front Line Fighters'
      releases).  It should also work with v1.0.

    * The patch uses Glide 2.43 and is therefore 3Dfx-only (if your 3D
      card doesn't support the Glide library then the patch will not
      work).
      It's also important to note that currently the patch does not work
      on Voodoo Rush cards. We are developing a new 3D engine using
      Direct3D which we hope to patch into our older games.

 Features:

    * Possible average 50% speed increase
      We have to say that this is an estimate, not hard fact! Those of
      you familiar with the notes accompanying F-16's 1.3 patch will
      understand when we say once again that results will depend somewhat
      on the CPU powering the system and, as always, 'your mileage may
      vary'.

    * New 'Dynamic lighting' system
      Terrain and oceans should appear with more 'depth' and shadows than
      in the software-only version. In addition, our new 'Dynamic'
      lighting system means that early morning and evening flights in
      particular reveal a terrain with long shadows across the ground and
      can make the negotiation of darkened valleys pretty treacherous!

    * True colour Alpha blending on constructs such as cockpits, rotor
      blades, etc

    * True colour Bilinear filtering and fogging effects
      This provides such special effects as distance hazing, overcast
      reduced visibility and varying levels of fog.

Installation:

   * Download 'hind_3dfx.zip'. Download 'common_files.zip' if you have
     not already downloaded it as part of the Apache 3Dfx patch.
   * UnZip the Hind archive to a folder on your system, anywhere will do
     providing you remember its location! A folder called hind_3dfx will
     be created.
   * Unzip the Common Files archive to the new 'hind_3dfx' folder.
   * Navigate to the 'hind_3dfx' folder, then double click on the Setup
     icon. (You must download both archives before using Setup.)
   * Follow the instructions provided by the installer.

When installation is complete, you can run the game as normal. Important:
The CD's Autorun system will still launch the non-3Dfx version of the game.
To launch the 3Dfx version, use the new shortcut icon in the Hind section
of your Programs menu, or click on its icon directly from your Hind
installation folder on your hard disk.

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Setting correct language:

The system is quite flexible, and one of five languages can be specified
from the following list: english, american, french, german or italian.
Obviously, you will only be able to activate the regional language provided
on your CD.

     Method 1 - The "Run..." Method

   * Click the Start button and select "Run..."
   * Type the full path to Hind, and include the "-l" (lower-case L)
     parameter, followed immediately by a language from the list above. For
     example, American users would enter:

       c:\i-magic\hind\hind_3dfx -lamerican

     This need only be done once. Load the game as normal the next time and
     any other time you play.

     Method 2 - The Command System Method

   * Load Hind as normal. It will load with whatever the language is
     currently set to; English, by default.
   * Enter the cockpit
   * Press Shift-M to activate the Command system.
   * Use the new "/language" command, followed by your choice of language
     from the list above. For example:

       /language american

     This need only be done once. The language has now been set and will
     take effect the next time you load the game.

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The latest patches for Hind, and our other games, are always available at
our website.
The main URL is:

                          http://www.digint.co.uk

Thanks for supporting us, and for your patience in allowing us to support
you.

Raz, for Digital Integration Ltd., 1998
